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She has a level 18 Staryu and a level 21 Starmie, and she loves to use an X Defend on her Starmie, which might give you some extra time. If not Surf, you can always resort to Rock Slide or Earthquake, both of which are TMs and can for example be learned by Charizard, if that's your starter. Not that Dig isn't too; it's as powerful as Earthquake, with base damage. So to summarize what I've been recommending for the Elite Four, you should bring a team consisting of something like this:. Due to their Ice attacks, it is not a very good idea to use a Grass-type. Blastoise is going to rock the world. Use that Electric-type of yours for Golbat, and either another Earthquake or a Psychic attack for Arbok. Their levels will be 63 and 61, the level 61 one being the same type as your starter and the level 63 one being the other. If during stage 3 you realize that you have lost too many coins to be conceivably able to win them back, simply turn your game off and on again, and you will be standing there with the highest number of coins you have had during the whole process. For the Dragonite it's best to use an Ice attack, but by all means watch out - it knows Thunder, Fire Blast and Blizzard. Giovanni has, in Red and Blue, a Rhyhorn at level 45, Rhydon at level 50, a level 42 Dugtrio and Nidoqueen and Nidoking at level 44 and 45, respectively. As I have no Red or Blue version, I have regrettably not been able to experiment with it at all. Note that it is only a single weakness, however, and that Fighting is physical, so Geodude and Onix will benefit from their considerably higher Defense against Low Kick. In both cases, though, just bring that Surf HM that you inevitably used to get to Cinnabar Island to use. If you picked Charmander, you should have a Charmeleon by now, and even though Ember is a rather puny attack, it can help. Have fun. If you imagine that Fire is super effective on Electric, the one that is weak to his starter will be level 61, and the other will be level 63 basically the same system as in Red and Blue.

The following will not spoil your game in any way. Well, that's what I'd best way to win at slots in pokemon yellow logical, anyway. In Yellow the levels and evolution stages of her team have changed: now she has a level 30 Tangela, a level 32 Weepinbell and a level 32 Gloom.

Aside from that, you can only pick three of them. It may be useful in this Gym to have caught an Oddish or Bellsprout on Route 24 or 25 those are the routes that lead up to Bill's cottage.

Find a Diglett, catch it, get it to learn Dig if it doesn't know it already it learns it at level 19and then go cream him. Psychic's house near the bottom of the cityor in Yellow, fry them with a Charizard's Flamethrower or just Fly or Drill Peck them into oblivion. Many of them will also work for FireRed and LeafGreen.

His starter will be a Vaporeon if you lost the first battle with him at Oak's lab, a Flareon if you won it but lost or skipped the battle on Route 21 after first coming to Viridian City, and a Jolteon if you won both of those; the trio will then consist of his starter best way to win at slots in pokemon yellow level 65 just like in Red and Blue, and then two of Cloyster, Ninetales and Magneton.

In general, it's a good idea to use any powerful physical attacks - on my Yellow, I recall beating her with a Tauros from the Safari Zone and Strength. Admittedly, it won't be of much use in Red and Blue until level 12, since that's when it learns Confusion; in Yellow, it will learn it immediately upon evolution.

Generally, I've found that the best way to win at the slots is to press the A button rhythmically enough. Unfortunately, most people will have to start their games over to do this.

Another Psychic with non-Psychic attacks will come in handy, especially against Venomoth in Red and Blue. No way for me to know whether that strip is part of Cinnabar or the route Program csn cardiorespiratory, this section will not elaborate upon that any further, and instead I should probably get to the practical uses best way to win at slots in pokemon yellow the Missingno.

Choices, choices. At the very least, Geodude and Onix have rather pitiful Special, and when confronted with a strong Butterfree with a Psychic attack, they really don't stand a chance.

Therefore, a name like "THE DUDE" will give you a Snorlax and two different levels for Mewtwo, and to save yourself game coins in addition to getting that Charmander and Squirtle if you picked Bulbasaur, you could use a name like "Pokeroq" or something else about as nonsensical.

All you need to do to do it is to place the item you want duplicated in the sixth slot of your item list and then encounter a wild Missingno. Too bad he gives you that as a TM, too.

It is very annoying when you earn a bunch of coins, but then lose them all again. Erika best way to win at slots in pokemon yellow a Grass-type trainer, and in Red and Blue she has a level 29 Victreebel, a level 24 Tangela and a level 29 Vileplume.

Aside from Missingno. As there are seven items in that list, you will have to combine at least two of them - the easiest is, of course, just to consider the Rock or Fighting attack or the Earthquake as the "good physical attack".

The old trick with using Sand-Attack with a Pidgey or Pidgeotto until the opponent never hits will usually be effective, too. This is pretty much a mix and match thing of all the battles you've been having. Of course, that is even further emphasized by the fact that I don't know what the GameFreak developers were thinking, but it was not making the game more difficult, that's for certain.

This will work at any point in the game, but if you do it during the credits, you won't have to watch them. Use at your own risk! I've had long streaks of winning something every time I play on my Yellow just by pressing A in an even rhythm.

In Yellow he's grown considerably harder to deal with, with a level 48 Ninetales, level 50 Rapidash and level 54 Arcanine. Just use this method and it will never happen. Site gamble best online is where Best free flash slots really rocks the world.

In Yellow, it appears he has stolen the Venomoth that Sabrina used to have, raised it to level 50 and bred it for three cute little Venonat kids at level 44, 46 and I did personally not find him hard to beat at all, to be honest - you can use the Psychic TM from Saffron Mr.

Some refer to it as 'Mblock, too. That being said, Earthquake is definitely your best bet against Gengar and Haunter, followed by other physical attacks.

Bulbapedia has a wealth of information about it and other glitches if you're interested, however. He best way to win at slots in pokemon yellow a level 58 Gyarados, level 60 Aerodactyl, two level 56 Dragonair just why didn't he evolve them?

What happens if you omit step two of the Missingno. Some say that catching Missingno. Basically, those two are more or less given to you.

Agatha has a level 56 Gengar, level 55 Haunter, level 58 Arbok, level 56 Golbat and a level 60 Gengar. If you want that Porygon, you will have to give your life to gambling sooner or later. Your rival will, as a Champion, have a team that will vary. Sometimes we are all a little bit impatient and just want to get things over with Simply press and hold Start, Select, A and B and the game will reset.

You get the idea. This pretty much outrules both Venusaur and Charizard. You should according to other people's accounts, anyway; I didn't test this in particular when I tested the Missingno. However, those who chose Charmander and Yellow players will have to find other methods to beat him than using their starters.

The Nidos are also weak to Ground Earthquake, anyone? Finish the battle however you like, and the item will have a glitched number beside it.

He trains Electric-types - in Red and Blue, he will have a level 21 Voltorb, a level 18 Pikachu and a level 24 Raichu, but in Yellow he will just have a level 28 Raichu. These are just general tips for defeating each Gym leader and Elite Four member. Either way, the way the Missingno. A Pidgeotto will help too, especially with Fly which you get by going into the house that is kind of behind Cycling Road. This section is dedicated to helping you earn Game Corner coins. A Grass-type will be resistant to Electric attacks, so they're always good to have; Sandshrew is another Ground-type you may have at this point in Blue or Yellow, and although it doesn't learn any Ground attacks on its own, you can always teach it Dig or just go with Slash level 17 , which is after all an amazingly good attack in Red, Blue and Yellow. And finally the very most practical use of the Missingno. Especially not when his Onix barely does anything other than use Bide which is one of the most useless attacks in the game. Gyarados will go down easily to an Electric attack; Aerodactyl should as well, and the two Dragonair can have some Ice thrown at them too. They involve no glitches or otherwise any use of the game not intended by the creators. Note that obviously, because the main Missingno. The following are cheats which may spoil your game either by employing glitches or giving too easy a way around what is intended to be an in-game obstacle. Mime and level 43 Alakazam. Just let your time run out in the desired area, and then Fly to Cinnabar as normal. Venusaur is best kept out of the battle. The details of Missingno. A Pikachu will do well here for obvious reasons, whether it's caught in Viridian Forest in Red and Blue or your starter in Yellow. Bulbasaur will of course be just as useful if it was your starter. Lorelei has a level 54 Dewgong, level 53 Cloyster, level 54 Slowbro, level 56 Jynx and level 56 Lapras. I've always found it good to paralyze it, since that will both make it slower and have a chance of not attacking. Obviously, there are many choices. Bruno's team consists of two Onix at level 53 and 56, Hitmonchan and Hitmonlee at level 55 and then a level 58 Machamp. In Red and Blue, it will depend on what you picked and thus what he picked as a starter. The best way to beat him is of course with a Diglett from Diglett's Cave east of Vermilion, which you have full access to. It will actually be more effective to use a regular physical attack on Jynx than a Fire attack - its Special is more than double its Defense. Technically Dewgong and Lapras will fall more easily to Rock or Fighting than Electric, too, but both Cloyster and Slowbro have higher Defense than Special drastically so, in Cloyster's case and the extra chance of paralysis is always nice to have. Good luck.